#include <zego-api-play-audio-recorder.h>
◆ ~IZegoPlayAudioRecorderCallback()
virtual ZEGO::AUDIORECORDER::IZegoPlayAudioRecorderCallback::~IZegoPlayAudioRecorderCallback |
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inlinevirtual |
◆ OnPlayAudioRecorder()
virtual void ZEGO::AUDIORECORDER::IZegoPlayAudioRecorderCallback::OnPlayAudioRecorder |
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const char * |
streamID, |
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const AVE::AudioFrame |
frame |
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pure virtual |
当前播放流的音频数据
- Parameters
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streamID | 流 ID; |
frame | 音频数据 @discussion 音频数据在拉流线程回调,如果开发者自己渲染,需要立即执行选择; 如果开发者对数据处理,拷贝到其他线程处理,占用大量时间会导致拉流线程等待。 |
The documentation for this class was generated from the following file: