ZegoLiveRoom
Classes | Namespaces | Functions
zego-api-audio-player.h File Reference
#include "zego-api-defines.h"

Go to the source code of this file.

Classes

class  ZEGO::AUDIOPLAYER::IZegoAudioPlayerCallback
 

Namespaces

namespace  ZEGO
 
namespace  ZEGO::AUDIOPLAYER
 

Functions

ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::CreateAudioPlayer ()
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::DestroyAudioPlayer ()
 
ZEGOAVKIT_API bool ZEGO::AUDIOPLAYER::SetAudioPlayerCallback (IZegoAudioPlayerCallback *pCallback)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::PlayEffect (const char *pszPath, unsigned int nSoundID, int nLoopCount, bool bPublish)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::StopEffect (unsigned int nSoundID)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::PauseEffect (unsigned int nSoundID)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::ResumeEffect (unsigned int nSoundID)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetVolume (unsigned int nSoundID, int nVolume)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetPublishVolume (unsigned int nSoundID, int nVolume)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetPlayVolume (unsigned int nSoundID, int nVolume)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetVolumeAll (int nVolume)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetPublishVolumeAll (int nVolume)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetPlayVolumeAll (int nVolume)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::SetPlaySpeed (unsigned int nSoundID, float speed)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::PauseAll ()
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::ResumeAll ()
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::StopAll ()
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::PreloadEffect (const char *pszPath, unsigned int nSoundID)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::UnloadEffect (unsigned int nSoundID)
 
ZEGOAVKIT_API int ZEGO::AUDIOPLAYER::SeekTo (unsigned int nSoundID, long timestamp)
 
ZEGOAVKIT_API long ZEGO::AUDIOPLAYER::GetDuration (unsigned int nSoundID)
 
ZEGOAVKIT_API long ZEGO::AUDIOPLAYER::GetCurrentDuration (unsigned int nSoundID)
 
ZEGOAVKIT_API void ZEGO::AUDIOPLAYER::UpdatePosition (unsigned int nSoundID, const float position[3])
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